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Old Jan 19, 2006, 06:56 AM // 06:56   #1
Pre-Searing Cadet
 
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Default Need help with a W/Mo

Sup guys...I jus got GW and I want to make a Warrior/Monk good for farming and what not...can any one just gimme the best cookie cutter build for Warrior/Monk...I've tried looking for builds on here but there are so many...also I'm planning on being a sword warrior...Any help greatly appreciated...once again...I know its stupid of me not to jus search for one and do it...but I dont want to make a mistake...Thanks
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Old Jan 19, 2006, 07:54 AM // 07:54   #2
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Quote:
Originally Posted by Dark-Legacy
Sup guys...I jus got GW and I want to make a Warrior/Monk good for farming and what not...can any one just gimme the best cookie cutter build for Warrior/Monk...I've tried looking for builds on here but there are so many...also I'm planning on being a sword warrior...Any help greatly appreciated...once again...I know its stupid of me not to jus search for one and do it...but I dont want to make a mistake...Thanks
Making mistakes is how we all learned to farm. Pick a build and go with it. You will perfect that and then find better. This is the way of the GW farmer.
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Old Jan 19, 2006, 11:32 AM // 11:32   #3
Desert Nomad
 
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ok, here's Warrior in a nutshell:
Sword=fastest attack speed, lowest max damag, most utility (like 8 million status effects)
Axe=medium attack speed, medium damage (damage goes hammer, axe, sword), lowest minimum damage (like 6 or 8), best farming weapon (cyclone axe), lots of deep wound (foe has -20% max hp)
Hammer=slowest attack speed, highest damage, lots of knockdown

You pretty much just want mending from the monk secondary with 8 in healing prayers so that mending is 3 regen, put 9 in strength with a minor rune to bring it to 10 (9 strength=most good shields, 10 strength=all attacks have 20% armor penetration). Put the rest in whatever weapon you're gonna use.

I suggest taking healing prayers to the point where mending is at 2 regen (~3 healing prayers, maybe 4) since it takes a lot for regen 3 to kick in. Strength isn't extremely important until a little later. My current sword warrior is 15 and has:
8+1 strength (8+minor rune) so I can use my shield
6 swordsmanship so I can use a decent sword
8 healinh prayers for mending regen 3

The points in swordsmanship can be placed with any weapon. I just happen to like swords a lot because I can bleed+deep wound in 2 hits (hammer can blind+weakness+knockdown in 2-3 hits, and axe just is insanely powerful with its adrenal attacks).

Me NoFat is right though, all of us learned to farm by trying a build, getting our arses handed to us, and then trying again until some form of tactic worked.
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Old Jan 19, 2006, 04:37 PM // 16:37   #4
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dolyak signet is probably a skill you want in almost every farming build, unless your doing griffs or trolls

ripostes and Gladiator's Defense are great for sword users, as well as hundred blades

zealous swords are also best if your not fighting enemies that can evade

and always remember, stances are you friends
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Old Jan 19, 2006, 06:12 PM // 18:12   #5
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You pretty much just want mending from the monk secondary with 8 in healing prayers so that mending is 3 regen, put 9 in strength with a minor rune to bring it to 10 (9 strength=most good shields, 10 strength=all attacks have 20% armor penetration). Put the rest in whatever weapon you're gonna use.



no. you don't have to use mending and in my opinion you don't want it at all. vigorous spirit cost 5 energy and lasts 30 seconds. it's much cheaper than mending and works well with other spells.

mending cost a lot of energy over time for a little healing over time. try it for sure but do the math. i prefer to bring 5 energy spells that will get rid of hexes and or conditions you may not want, like blind, cripple, spiteful spirit, empathy.
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Old Jan 19, 2006, 06:23 PM // 18:23   #6
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Quote:
Originally Posted by Bloodied Blade
ok, here's Warrior in a nutshell:
Sword=fastest attack speed, lowest max damag, most utility (like 8 million status effects)
Axe=medium attack speed, medium damage (damage goes hammer, axe, sword), lowest minimum damage (like 6 or 8), best farming weapon (cyclone axe), lots of deep wound (foe has -20% max hp)
Hammer=slowest attack speed, highest damage, lots of knockdown
i just want to make a minor correction. swords and axes have the same attack speed.

the issue with mending has already been covered by holden, so i will refrain from making further comments about that. however, if you do take mending and are only keeping it at 2 pips, it's better to take watchful spirit instead. at 0 divine favor, you still get 2 pips. that lets you drop some attribute points from healing and maybe be able to bump one of your warrior ones.
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Old Jan 19, 2006, 07:59 PM // 19:59   #7
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i'd also like to note that to get full use of any weapon your weapon mastery needs to be 12 no more no less anything more and the benifits wane anything less and you lose the full potential of the weapon i don care what the req of the weapon... weapons don show full potential til 12.. other than that I don have qualms with any of the tips anyone gave you

ps. if you want an enchant and are using atleast 8 in healing bring live viraciously and vigerous spirit... at 8 healing with both goin its 16 hp everytime you hit some one/thing not ta mentionwhen your using things like cyclone axe or hundred blades its a good way ta heal up and fast

Last edited by Aven; Jan 19, 2006 at 08:13 PM // 20:13..
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Old Jan 19, 2006, 09:00 PM // 21:00   #8
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Quote:
Originally Posted by holden
You pretty much just want mending from the monk secondary with 8 in healing prayers so that mending is 3 regen, put 9 in strength with a minor rune to bring it to 10 (9 strength=most good shields, 10 strength=all attacks have 20% armor penetration). Put the rest in whatever weapon you're gonna use.



no. you don't have to use mending and in my opinion you don't want it at all. vigorous spirit cost 5 energy and lasts 30 seconds. it's much cheaper than mending and works well with other spells.

mending cost a lot of energy over time for a little healing over time. try it for sure but do the math. i prefer to bring 5 energy spells that will get rid of hexes and or conditions you may not want, like blind, cripple, spiteful spirit, empathy.
If you use bonneits its no problem at all..

--

A good build to do is put all in Tac then the rest where ever.

Bring Cyclone, Glad, Bonneits, shield stance (Rest is up to you.)
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Old Jan 19, 2006, 09:44 PM // 21:44   #9
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build i use for griffon farming in desert
swords
idk attributes atm use your immagination

severe
gash
healing breeze
dolyak
mending
balthazar spirit
endure pain
healing sig

great against griffons jus dont let any rockshots or minos near you or your as good as dead
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Old Jan 19, 2006, 09:49 PM // 21:49   #10
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Quote:
Originally Posted by dimirpaw
If you use bonneits its no problem at all..

--

A good build to do is put all in Tac then the rest where ever.

Bring Cyclone, Glad, Bonneits, shield stance (Rest is up to you.)

sure. energy is no problem with bonnetti's. if you are farming, i guess that's what we're talking about, mending would be ok. but imo vigorous spirit with live vicariously are better. then with bonnetti's you can get all of your energy back in a couple seconds.
in a pve group i would only take vigorous spirit if anything at all.
in pvp i wouldn't take anything but pain and violence. if there's no monk to heal me so be it. it's random arena after all and if you die you'll be in the next match in a matter of seconds.

some people think it's cool to be the last person alive. i just don't get it. if you killed the other teams monks and casters when you should have maybe you'd have some team left.....but im just bichin now



and Illusion.....this will allow you to solo the minotaurs too. put all your attributes in tactics, get 16 if you can, and strength. both ripostes' and glads D do the damage. thats right...nothing in sword.
i've been taking sprint instead of dolyak sig just to get away from the stupid crabs.
bonnetti's d is better at getting some energy back than balthazar spirit. try it.

watch yourself
riposte
deadly riposte
glad's defense
bonnetti's defense
dolyak sig/sprint
vigorous spirit
live vicariously

Last edited by holden; Jan 19, 2006 at 09:56 PM // 21:56..
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Old Jan 19, 2006, 10:00 PM // 22:00   #11
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ok ok ur all giving him nice info , but the fact is that , your farming build is what u make it , i havn't used menidng on any of my builds in ages and i can farm one hell of alot of spots , pick a spot , examine it , examine the dmg giving and the enmies defences , work up a balanced build , make sure your healing , dmg reduction is above the dmg or make a healing spike (e.g healing hands) and then a lower defcning slowing decreasing health in the down time of your heal spike , well all u got to do is balancing your w/mo , and make sure your dmg output is good enough and as fast as possibling by lowering your defence to its minimum of invincibility.
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Old Jan 19, 2006, 11:04 PM // 23:04   #12
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Wow thanks for all the comments guys...I thought people would be pissed at me for asking for a decent build and not jus picking one random...thanks for all the input I will put it too good use....btw more comments are welcome
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